Tap an enemy to focus fire · tap the ground to set a fire zone
Stage 1
First Contact
Stage cleared
Choose a reinforcement
Airdrop a unit
REDOUBT
Dig in. Hold the line.
Command the line. Call your targets, set fire zones, dig in and hold.
Clear a level and it's yours — pick up from there, you don't start over.
Level select
How to play
You're the commander — you direct fire, you don't run soldiers around.
Tap an enemy → every unit in range focuses it. The reticle shows your called target.
Tap open ground → set a fire zone; units prioritise anything inside it. Tap it again to clear.
Fire: [priority] button cycles the default — Nearest, Strongest, or Backline (nests, flankers, mortars first).
Airdrop a unit, pick where it lands. It holds that spot. Dig in for +range/armour (can't move). Move only if you really need to.
Cannon and Tesla abilities are aimed — tap Ability, then tap the ground.
Barricade / Repair — spend Command on a sandbag wall or to patch the emplacement.
Levels — 12 waves and a boss. Clear it and it's saved — die later and you retry that level, not the whole campaign. Each level has its own front, its own threats, and a new unit unlocks. Every 4 waves you pick a perk.
Watch for:Flankers (from behind), Mortars (shell your grouped units — spread out), Bunkers (spawn troops forever until destroyed).